Example – Create a Material Template based on the: When you apply a material template to a scene or selection, it then identifies each by the name of the Original Material or Part. Material templates can be set to apply a new material to an Original Material or a Part. There are two approaches you can take when creating/apply material templates. Note that any materials you wish to apply using material templates must already exist in your KeyShot Material Library. You’ll see the Material Templates window appear docked to the left side of the KeyShot interface. Open the Material Templates window by selecting Window > Material Templates… from the menu. Once a material template has been created, it can be used to apply materials to a new model upon import. Anyone working with large assemblies can save time using Material Templates to automatically apply materials to parts in a scene. Material Templates are a powerful feature in KeyShot that automate the materials applied to your model in a KeyShot scene.